er2.03 bata 12/08/05



;good set

;*********	Terrain Expansion Arctic Iso Control File	**********



[General]

PaveTile = 68

MiscPaveTile = 69

ClearToPaveLat = 70

RampBase = 9

MMRampBase = 7

RampSmooth = 41

ClearTile = 0

RoughTile = 13

ClearToRoughLat = 14

HeightBase = 46

CliffSet = 10

ShorePieces = 12

WaterSet = 21

Ice1Set = 31

Ice2Set = 32

Ice3Set = 33

IceShoreSet = 34

BlackTile = 6

BridgeSet = 19

WoodBridgeSet = 73

;TrainBridgeSet = 173;39 train bridge is disabled It can be enabled by removing ; the tile set will be shiped with TX

SlopeSetPieces = 25

SlopeSetPieces2 = 26

MonorailSlopes = 92 ;45

Tunnels = 101 ;47

TrackTunnels = 118 ;49

DirtTunnels = 100 ;66

DirtTrackTunnels = 93 ;67

WaterfallEast = 35

WaterfallWest = 37

WaterfallNorth = 36

WaterfallSouth = 30

CliffRamps = 25

PavedRoads = 20

PavedRoadEnds = 38

DirtRoadJunction = 17

DirtRoadCurve = 16

DirtRoadStraight = 18

RoughGround = 40

WaterCliffs = 15

DirtRoadSlopes = 23

DestroyableCliffs = 173 ;AR// It works with railguns "DJB" unless someone can make this work I have disabled this

SandTile = 62

ClearToSandLat = 63

GreenTile = 64

ClearToGreenLat = 65

Rocks=62

WaterCaves = 83

Medians = 71 



BridgeTopLeft1 = 1

BridgeTopLeft2 = 2

BridgeBottomRight1 = 3

BridgeBottomRight2 = 3

BridgeTopRight1 = 4

BridgeTopRight2 = 5

BridgeBottomLeft1 = 6

BridgeBottomLeft2 = 6

BridgeMiddle1 = 7

BridgeMiddle2 = 12



;

; Blank tile for filling in holes.

;

[TileSet0000]

SetName = LAT Snow

FileName = Clear

TilesInSet = 1

Morphable = true

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowTiberium = true



;

; A few buildings

;

[TileSet0001]

SetName = Misc Buildings

FileName = blank

TilesInSet = 0

;LastTilesInSet = 3

;FileName = Bld

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowBurrowing=false

AllowToPlace = no



;

; Some basic flat tiles

;

[TileSet0002]

SetName = Clear

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = Snow

Morphable = true

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowTiberium = true

AllowToPlace = no



;

; A couple of old cliff pieces (not used)

;

[TileSet0003]

SetName = Cliff Pieces

FileName = blank

TilesInSet = 0

;LastTilesInSet = 2

;FileName = clif

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowBurrowing=false

AllowToPlace = no



;

; A large ice flow.

;

[TileSet0004]

SetName = Ice Flow

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = flow

LowRadarColor=192,192,192

HighRadarColor=255,255,255

AllowBurrowing=false

AllowToPlace = no



;

; A nice little house.

;

[TileSet0005]

SetName = House

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = house

AllowBurrowing=false

AllowToPlace = no



;

; Blank tile used for filling areas with no cell data.

;

[TileSet0006]

SetName = Blank

FileName = blank

TilesInSet = 1

Morphable = true

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowTiberium = true



;

; Marble madness mode ramp pieces.

;

[TileSet0007]

SetName = ZMM Ramps

FileName = mslop

TilesInSet = 20

NonMarbleMadness = 9

Morphable = true

;;LastTilesInSet = 16

LowRadarColor=150,150,192

HighRadarColor=200,200,255



;

; Height pieces for marble madness mode.

;

; Obsolete. Replaced with HITE01 - HITE10

;

[TileSet0008]

SetName = ZMM Height Pieces

FileName = mslop

TilesInSet = 7

Morphable = true

AllowTiberium = true



;

; Misc theater ramps

;

[TileSet0009]

SetName = Snow Ramps

FileName = slope

TilesInSet = 20

MarbleMadness = 7

Morphable = true

;;LastTilesInSet = 16

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowTiberium = true



;

; Cliff set.

;

[TileSet0010]

SetName = Snow Cliffs

FileName = Cliff

TilesInSet = 40

MarbleMadness = 22

LowRadarColor=110,110,150

HighRadarColor=150,150,190

AllowBurrowing=false

RequiredForRMG = true



;

; Civilian buildings

;

[TileSet0011]

SetName = Civilian Buildings

FileName = blank

TilesInSet = 0

;LastTilesInSet = 8

;FileName = Civ

AllowBurrowing=false

AllowToPlace = no



;

; Shore pieces

;

[TileSet0012]

SetName = Ice Shorelines

FileName = Shore

TilesInSet = 42

LowRadarColor=80,80,150

HighRadarColor=80,80,150

MarbleMadness=53

AllowBurrowing=false

RequiredForRMG = true



;

; Clear terrain (slightly rough)

;

[TileSet0013]

SetName = LAT Grass

FileName = Ruff

TilesInSet = 1

Morphable = true

LowRadarColor=130,130,192

HighRadarColor=130,130,192

RequiredForRMG = true

AllowTiberium = true



;

; L.A.T. system for connecting clear and rough clear terrain

;

[TileSet0014]

SetName = LAT Grass Transitions

FileName = clat

TilesInSet = 16

Morphable = true

LowRadarColor=140,140,192

HighRadarColor=140,140,192

RequiredForRMG = true

AllowTiberium = true

AllowToPlace = no



;

; Cliff pieces that meet water pieces

;

[TileSet0015]

SetName = Snow Water Cliffs

FileName = WCliff

TilesInSet = 28

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=58

AllowBurrowing=false



;

; Dirt roads. Corner pieces.

;

[TileSet0016]

SetName = Snow Dirt Road Bends

FileName = Droadc

TilesInSet = 24

LowRadarColor=110,80,0

HighRadarColor=130,90,0

MarbleMadness=50

RequiredForRMG = true

AllowTiberium = true



;

; Dirt roads. Junctions.

;

[TileSet0017]

SetName = Snow Dirt Road Junctions

FileName = Droadj

TilesInSet = 11

LowRadarColor=110,80,0

HighRadarColor=130,90,0

MarbleMadness=51

RequiredForRMG = true

AllowTiberium = true



;

; Dirt roads. Straights.

;

[TileSet0018]

SetName = Snow Dirt Roads

FileName = Droads

TilesInSet = 66

LowRadarColor=110,80,0

HighRadarColor=130,90,0

MarbleMadness=52

RequiredForRMG = true

AllowTiberium = true



;

; Bridge sections.

;

[TileSet0019]

SetName = Snow Bridges

FileName = Ovrps

TilesInSet = 16

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false



;

; Paved roads.

;

[TileSet0020]

SetName = Highway Roads

FileName = Proad

TilesInSet = 21

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false

RequiredForRMG = true

AllowTiberium = true



;

; Just icy water.

;

[TileSet0021]

SetName = Water

FileName = Water

TilesInSet = 14

LowRadarColor=10,10,80

HighRadarColor=15,15,110

MarbleMadness=60

AllowBurrowing=false

RequiredForRMG = true



;

; Cliff set.

;

[TileSet0022]

SetName = ZMM Cliff Set

FileName = Mclif

TilesInSet = 40

NonMarbleMadness = 10

LowRadarColor=110,110,150

HighRadarColor=150,150,190

AllowBurrowing=false



;

; Dirt road slopes

;

[TileSet0023]

SetName = Snow Dirt Road Ramps

FileName = DRSLPE

TilesInSet = 8

MarbleMadness = 24

LowRadarColor=110,80,0

HighRadarColor=130,90,0

RequiredForRMG = true

AllowTiberium = true



;

; Marble Madness dirt road slopes

;

[TileSet0024]

SetName = ZMM DirtRoadSlopes

FileName = MDRSLP

TilesInSet = 8

NonMarbleMadness = 23

LowRadarColor=110,80,0

HighRadarColor=130,90,0

AllowTiberium = true



;

; Slope set pieces

;

[TileSet0025]

SetName = Snow Slopes

FileName = RAMP

TilesInSet = 10

MarbleMadness = 26

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true



;

; Slope set pieces - Marble Madness version

;

[TileSet0026]

SetName = ZMM Slope Set Pieces

FileName = MRAM

TilesInSet = 10

NonMarbleMadness = 25

LowRadarColor=150,150,192

HighRadarColor=200,200,255



;

; A dead oil tanker

;

[TileSet0027]

SetName = Dead Oil Tanker

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = TANKER

AllowBurrowing=false

AllowToPlace = no



;

; Some ruins

;

[TileSet0028]

SetName = Ruins

FileName = blank

TilesInSet = 0

;LastTilesInSet = 1

;FileName = RUIN

AllowBurrowing=false

AllowToPlace = no



;

; Height pieces for marble madness mode

; Replaced with 15 variation version.

;

[TileSet0029]

SetName = Obsolete Height Pieces

FileName = hyte

TilesInSet = 10

Morphable = true

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowTiberium = true

AllowToPlace = no



;

; Waterfalls.

;

[TileSet0030]

SetName = Snow Waterfalls A

FileName = W-a-

TilesInSet = 4

MarbleMadness=54

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true



[TileSet0031]

SetName = Ice 01

FileName = blank

TilesInSet = 0

;LastTilesInSet = 64

;FileName = Ice01

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true

AllowToPlace = no



[TileSet0032]

SetName = Ice 02

FileName = blank

TilesInSet = 0

;LastTilesInSet = 64

;FileName = Ice02

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true

AllowToPlace = no



[TileSet0033]

SetName = Ice 03

FileName = blank

TilesInSet = 0

;LastTilesInSet = 64

;FileName = Ice03

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true

AllowToPlace = no



[TileSet0034]

SetName = Ice shore

FileName = blank

TilesInSet = 0

;LastTilesInSet = 48

;FileName = Ishore

LowRadarColor=200,200,230

HighRadarColor=200,200,230

AllowBurrowing=false

RequiredForRMG = true

AllowToPlace = no



[TileSet0035]

SetName = Snow Waterfalls B

FileName = W-b-

TilesInSet = 4

ToTemperateTheater=49

MarbleMadness=55

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true



[TileSet0036]

SetName = Snow Waterfalls C

FileName = W-c-

TilesInSet = 4

ToTemperateTheater=50

MarbleMadness=56

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true



[TileSet0037]

SetName = Snow Waterfalls D

FileName = W-d-

TilesInSet = 4

ToTemperateTheater=51

MarbleMadness=57

LowRadarColor=240,240,255

HighRadarColor=240,240,255

AllowBurrowing=false

RequiredForRMG = true



[TileSet0038]

SetName = Highway Road Ends A

FileName = p_end

TilesInSet = 4

ToTemperateTheater = 36

Morphable = false

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false

RequiredForRMG = true

AllowTiberium = true



;

; Train Bridge sections.

;

[TileSet0039]

SetName = TrainBridges

FileName = blank

TilesInSet = 0

;LastTilesInSet = 16

;FileName = Tovrps

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false

AllowToPlace = no





[TileSet0040]

SetName = Farmland

FileName = Rough

TilesInSet = 10

Morphable = false

ToTemperateTheater = 35

LowRadarColor=120,120,150

HighRadarColor=120,120,150

AllowTiberium = true



[TileSet0041]

SetName = Ramp edge fixup

FileName = Rmpfx

TilesInSet = 12

Morphable = true

ToTemperateTheater = 43

MarbleMadness = 42

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowTiberium = true

AllowToPlace = no



[TileSet0042]

SetName = ZMM Ramp edge fixup

FileName = Mrmfx

TilesInSet = 12

Morphable = true

ToTemperateTheater = 44

NonMarbleMadness = 41

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowTiberium = true

AllowToPlace = no



[TileSet0043]

SetName = Water slopes

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = WSLOPE

Morphable = no

ToSnowTheater = 45

MarbleMadness=59

AllowBurrowing=false

AllowToPlace = no



[TileSet0044]

SetName = Highway Road Ramps

FileName = Prslpe

TilesInSet = 4

Morphable = no

ToTemperateTheater = 47

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false

AllowTiberium = true



[TileSet0045]

SetName = Monorail Slopes

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = Tslope

Morphable = no

ToTemperateTheater = 48

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false

AllowToPlace = no



[TileSet0046]

SetName = ZMM Height Pieces

FileName = hyte

TilesInSet = 15

Morphable = true

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowTiberium = true



[TileSet0047]

SetName = Tunnels

FileName = tunnel

TilesInSet = 4

Morphable = no

ToTemperateTheater = 53

MarbleMadness=89

LowRadarColor = 100,100,100

HighRadarColor = 100,100,100

AllowBurrowing=false



[TileSet0048]

SetName = Snow Tunnel Sides

FileName = tunnex

TilesInSet = 2

Morphable = false

MarbleMadness=90

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToTemperateTheater = 54

AllowBurrowing=false



[TileSet0049]

SetName = TrackTunnel Floor

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = tunnet

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToTemperateTheater = 55

AllowBurrowing=false

AllowToPlace = no



;

; Dirt roads. Corner pieces. Marble Madness version.

;

[TileSet0050]

SetName = ZMM Dirt Roads Bendy

FileName = MDrodc

TilesInSet = 24

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness = 16

ToTemperateTheater = 58

AllowTiberium = true



;

; Dirt roads. Junctions.  Marble Madness version.

;

[TileSet0051]

SetName = ZMM Dirt Road Junctions

FileName = MDrodj

TilesInSet = 11

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness = 17

ToTemperateTheater = 59

AllowTiberium = true



;

; Dirt roads. Straights.  Marble Madness version.

;

[TileSet0052]

SetName = ZMM Dirt Roads Straight

FileName = MDrods

TilesInSet = 66

LowRadarColor = 60,40,0

HighRadarColor = 80,50,0

NonMarbleMadness = 18

ToTemperateTheater = 60

AllowTiberium = true





;

; Shore pieces

;

[TileSet0053]

SetName = ZMM Shore Pieces

FileName = MShore

TilesInSet = 42

LowRadarColor=80,80,150

HighRadarColor=80,80,150

NonMarbleMadness=12

AllowBurrowing=false





;

; Waterfalls. MM.

;

[TileSet0054]

SetName = ZMM Waterfalls-A

FileName = MWa-

TilesInSet = 4

ToTemperateTheater = 62

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=30

AllowBurrowing=false



[TileSet0055]

SetName = ZMM Waterfalls-B

FileName = MWb-

TilesInSet = 4

ToTemperateTheater = 63

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=35

AllowBurrowing=false



[TileSet0056]

SetName = ZMM Waterfalls-C

FileName = MWc-

TilesInSet = 4

ToTemperateTheater = 64

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=36

AllowBurrowing=false



[TileSet0057]

SetName = ZMM Waterfalls-D

FileName = MWd-

TilesInSet = 4

ToTemperateTheater = 65

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=37

AllowBurrowing=false



;

; Cliff pieces that meet water pieces

;

[TileSet0058]

SetName = ZMM Cliff/Water pieces

FileName = MWClif

TilesInSet = 28

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=15

ToTemperateTheater=67

AllowBurrowing=false





[TileSet0059]

SetName = ZMM Water slopes

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = MWSLOP

Morphable = no

ToTemperateTheater = 68

MarbleMadness=59

NonMarbleMadness=43

AllowBurrowing=false

AllowToPlace = no





;

; Just icy water.

;

[TileSet0060]

SetName = ZMM Water

FileName = MWater

TilesInSet = 14

LowRadarColor=10,10,80

HighRadarColor=15,15,110

NonMarbleMadness=21

ToTemperateTheater=69

AllowBurrowing=false



[TileSet0061]

SetName = Rubble Cliffs

FileName = dcliff

TilesInSet = 2

Morphable = false

LowRadarColor=120,120,150

HighRadarColor=120,120,150

ToTemperateTheater=56

AllowBurrowing=false





[TileSet0062]

SetName = LAT Rocky Snow

FileName = sandy

TilesInSet = 1

Morphable = false

;AllowBurrowing = false

LowRadarColor = 10,90,90

HighRadarColor = 10,128,128

ToTemperateTheater=33

RequiredForRMG = true

AllowTiberium = true



;

; L.A.T. system for connecting rocky and normal terrain

;

[TileSet0063]

SetName = LAT Rocky Snow Transitions

FileName = dlat

TilesInSet = 16

Morphable = false

;AllowBurrowing = false

LowRadarColor = 50,90,90

HighRadarColor = 70,128,128

AllowToPlace=no

ToTemperateTheater=34

RequiredForRMG = true

AllowTiberium = true





[TileSet0064]

SetName = LAT Ice

FileName = green

TilesInSet = 1

Morphable = false

;AllowBurrowing = false

LowRadarColor = 10,100,10

HighRadarColor = 10,120,10

ToTemperateTheater=41

RequiredForRMG = true

AllowTiberium = true



;

; L.A.T. system for connecting grey and normal terrain

;

[TileSet0065]

SetName = LAT Ice Transitions

FileName = glat

TilesInSet = 16

Morphable = false

;AllowBurrowing = false

LowRadarColor = 40,90,0

HighRadarColor = 80,110,0

AllowToPlace=no

ToTemperateTheater=42

RequiredForRMG = true

AllowTiberium = true



[TileSet0066]

SetName = DirtTrackTunnel Floor

FileName = blank

TilesInSet = 0

;LastTilesInSet = 4

;FileName = dtunnt

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToTemperateTheater=72

AllowBurrowing=false

AllowToPlace = no



[TileSet0067]

SetName = DirtTunnel Floor

FileName = dtunn

TilesInSet = 4

Morphable = false

MarbleMadness=91

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToTemperateTheater=73

AllowBurrowing=false



[TileSet0068]

SetName = LAT Pavement

FileName = Pvclr

TilesInSet=1

Morphable=no

LowRadarColor = 128,128,128

HighRadarColor = 128,128,128

;AllowBurrowing=false

RequiredForRMG = true

ToTemperateTheater=46

AllowTiberium = true



[TileSet0069]

SetName = Pavement Bits

FileName = Pave

TilesInSet = 14

Morphable = false

LowRadarColor = 128,128,128

HighRadarColor = 128,128,128

;AllowBurrowing=false

RequiredForRMG = true

ToTemperateTheater=38

AllowTiberium = true



;

; L.A.T. system for connecting pavement and normal terrain

;

[TileSet0070]

SetName = LAT Pavement Transitions

FileName = plat

TilesInSet = 16

Morphable = false

LowRadarColor = 110,80,40

HighRadarColor = 150,100,65

;AllowBurrowing=false

RequiredForRMG = true

ToTemperateTheater=39



;-----------------------------------proadc new begin------------------

[TileSet0071]

SetName = Highway Road Bits

FileName = proadc

TilesInSet = 14

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing = false

RequiredForRMG = true

ToTemperateTheater=40

AllowTiberium = true

;-----------------------------------proadc new end------------------



[TileSet0072]

SetName = Ice Shoreline Bridges

FileName = wbrdge

TilesInSet = 2

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92



; Bridge sections.

;

[TileSet0073]

SetName = Snow Wood Bridges

FileName = Ovrpsb

TilesInSet = 16

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



[TileSet0074]

SetName = Crashed Plane

FileName = Plane

TilesInSet = 1

Morphable = false

ToTemperateTheater = 35

LowRadarColor=120,120,150

HighRadarColor=120,120,150

AllowBurrowing=false



;

; Cliff Ice set.

;

[TileSet0075]

SetName = Ice Cliffs

FileName = Clifx

TilesInSet = 40

MarbleMadness = 76

LowRadarColor=110,110,150

HighRadarColor=150,150,190

AllowBurrowing=false

RequiredForRMG = true



;

; MM Cliff Ice set.

;

[TileSet0076]

SetName = ZMM Cliff Ice Set

FileName = Mclfx

TilesInSet = 40

NonMarbleMadness = 75

LowRadarColor=110,110,150

HighRadarColor=150,150,190

AllowBurrowing=false



;

; Slope Ice set pieces

;

[TileSet0077]

SetName = Ice Slopes

FileName = Rmpx

TilesInSet = 10

MarbleMadness = 78

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true



;

; MM Slope Ice set pieces

;

[TileSet0078]

SetName = ZMM Slope Ice Set Pieces

FileName = Mrmx

TilesInSet = 10

NonMarbleMadness = 77

LowRadarColor=150,150,192

HighRadarColor=200,200,255



;

; Cliff Ice pieces that meet water

;

[TileSet0079]

SetName = Ice Water Cliffs

FileName = WClifx

TilesInSet = 28

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=80

AllowBurrowing=false



;

; MM Cliff Ice pieces that meet water

;

[TileSet0080]

SetName = ZMM Cliff Ice/Water pieces

FileName = MWClfx

TilesInSet = 28

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=79

ToTemperateTheater=67

AllowBurrowing=false



[TileSet0081]

SetName = Ice Crevas

FileName = Crevas

TilesInSet = 6

Morphable = false

ToTemperateTheater = 35

LowRadarColor=120,120,150

HighRadarColor=120,120,150

AllowBurrowing=false



[TileSet0082]

SetName = Ice Cliff Patches

FileName = clifxl

TilesInSet = 4

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowTiberium = true



;*************TERRAIN EXPANSION ADDITIONS START HERE************



[TileSet0083]

SetName = *Snow Water Caves A*

FileName = Wcave

TilesInSet = 4

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

MarbleMadness=84

AllowBurrowing=false



[TileSet0084]

SetName = ZMM Water Caves

FileName = MWcave

TilesInSet = 4

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

NonMarbleMadness=83



[TileSet0085]

SetName = *Ice Water Caves A*

FileName = Wcavex

TilesInSet = 4

Morphable = false

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=86

AllowBurrowing=false



[TileSet0086]

SetName = ZMM Ice Water Caves

FileName = MWcave

TilesInSet = 4

Morphable = false

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=85



[TileSet0087]

SetName = *Pavement Shorelines A*

FileName = pshore

TilesInSet = 8

AllowBurrowing=false



[TileSet0088]

SetName = *Pavement Shorelines B*

FileName = pshora

TilesInSet = 4

AllowBurrowing=false



[TileSet0089]

SetName = ZMM Tunnel Floor

FileName = mtnnl

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=93



[TileSet0090]

SetName = ZMM Tunnel Side

FileName = mtnnx

TilesInSet = 2

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=48



[TileSet0091]

SetName = ZMM DirtTunnel Floor

FileName = mtnnl

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=101 



;*************TERRAIN EXPANSION1.4 ADDITIONS START HERE************



[TileSet0092]

SetName = *Snow Train Ramps*

TilesInSet = 8 ;updated DJB

FileName = Tslope

Morphable = no

MarbleMadness = 161

ToTemperateTheater = 86

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

AllowTiberium = true





[TileSet0093]

SetName = *Train Tunnels*

TilesInSet = 8

FileName = dtunnt

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

MarbleMadness=156

ToTemperateTheater = 88

AllowBurrowing=false



[TileSet0094]

SetName = *Train Crossings*

TilesInSet = 6 ;updated DJB

FileName = trcros

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToTemperateTheater = 88

AllowBurrowing=false

AllowTiberium = true





[TileSet0095]

SetName = *Train Junctions*

TilesInSet = 12 ;updated DJB

FileName = ralcrs

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToTemperateTheater = 89

AllowBurrowing=false

AllowTiberium = true





[TileSet0096]

SetName = *Train Switch*

TilesInSet = 48 ;updated DJB

FileName = switch

Morphable = false

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

ToTemperateTheater = 90

AllowBurrowing=false

AllowTiberium = true





;

; Paved Clear none latting

;

[TileSet0097]

SetName = *Pavement*

FileName = Pvclr

TilesInSet=1

Morphable=yes

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowTiberium = true



;

; Urban ramps

;

[TileSet0098]

SetName = *Pavement Ramps*

FileName = slpex

TilesInSet = 20

MarbleMadness = 99

LowRadarColor=150,150,192

HighRadarColor=200,200,255

AllowTiberium = true



;

; MM Urban ramps

;

[TileSet0099]

SetName = ZMM Ramps Urban

FileName = mslop

TilesInSet = 20

NonMarbleMadness = 98

LowRadarColor=150,150,192

HighRadarColor=200,200,255



[TileSet0100]

SetName = *Tunnels*

FileName = dtunn

TilesInSet = 8

Morphable = false

MarbleMadness=91

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToTemperateTheater=73

AllowBurrowing=false



[TileSet0101]

SetName = *Road Tunnels*

FileName = tunnel

TilesInSet = 8

Morphable = no

ToTemperateTheater = 53

MarbleMadness=91

LowRadarColor = 100,100,100

HighRadarColor = 100,100,100

AllowBurrowing=false



[TileSet0102]

SetName = *Pavement Tunnel Sides*

FileName = tunxn

TilesInSet = 2

Morphable = false

MarbleMadness=90

LowRadarColor=150,150,192

HighRadarColor=200,200,255

ToTemperateTheater = 54

AllowBurrowing=false



[TileSet0103]

SetName = *Pavement Road Bends*

FileName = Uroadc

TilesInSet = 24

LowRadarColor=90,90,90

HighRadarColor=90,90,90

MarbleMadness=50

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



;

; Dirt roads. Junctions.

;

[TileSet0104]

SetName = *Pavement Road Junctions A*

FileName = Uroadj

TilesInSet = 11

LowRadarColor=90,90,90

HighRadarColor=90,90,90

MarbleMadness=51

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



;

; Dirt roads. Straights.

;

[TileSet0105]

SetName = *Pavement Roads*

FileName = Uroads

TilesInSet = 66

LowRadarColor=90,90,90

HighRadarColor=90,90,90

MarbleMadness=52

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



[TileSet0106]

SetName = *Pavement Cliffs A*

FileName = Cliffg

TilesInSet = 24

MarbleMadness = 123

LowRadarColor=110,110,150

HighRadarColor=150,150,190

AllowBurrowing=false

RequiredForRMG = true



[TileSet0107]

SetName = *Pavement Cliffs B*

FileName = Cliffh

TilesInSet = 39

MarbleMadness = 122

LowRadarColor=110,110,150

HighRadarColor=150,150,190

AllowBurrowing=false

RequiredForRMG = true



[TileSet0108]

SetName = *Pavement Cliffs C*

FileName = Cliffm

TilesInSet = 39

MarbleMadness = 122

LowRadarColor=110,110,150

HighRadarColor=150,150,190

RequiredForRMG = true

AllowBurrowing=false



[TileSet0109]

SetName = *Pavement Cliffs D*

FileName = Cliffn

TilesInSet = 39

MarbleMadness = 122

LowRadarColor=110,110,150

HighRadarColor=150,150,190

RequiredForRMG = true

AllowBurrowing=false



[TileSet0110]

SetName = *Pavement Cliffs E*

FileName = Cliffp

TilesInSet = 39

MarbleMadness = 122

LowRadarColor=110,110,150

HighRadarColor=150,150,190

RequiredForRMG = true

AllowBurrowing=false



[TileSet0111]

SetName = *Pavement Cliffs F*

FileName = Cliffq

TilesInSet = 24

MarbleMadness = 123

LowRadarColor=110,110,150

HighRadarColor=150,150,190

RequiredForRMG = true

AllowBurrowing=false



[TileSet0112]

SetName = *Pavement Slopes A*

FileName = rmph

TilesInSet = 10

MarbleMadness = 125

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true



[TileSet0113]

SetName = *Pavement Water Cliffs A*

FileName = wclifr

TilesInSet = 16

LowRadarColor=70,70,120

HighRadarColor=90,90,200

AllowBurrowing=false



[TileSet0114]

SetName = *Pavement Water Cliffs B* 

FileName = wclifh

TilesInSet = 39

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=126

AllowBurrowing=false



[TileSet0115]

SetName = *Pavement Water Cliffs C*

FileName = WClifi

TilesInSet = 18

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=157

AllowBurrowing=false



[TileSet0116]

SetName = *Pavement Water Cliffs D*

FileName = WClifp

TilesInSet = 39

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=126

AllowBurrowing=false





[TileSet0117]

SetName = *Pavement Water Cliffs E*

FileName = WClifq

TilesInSet = 18

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=157

AllowBurrowing=false



[TileSet0118]

SetName = *Water Tunnels and others*

FileName = wtunnl

TilesInSet = 80

Morphable = no

MarbleMadness=91

LowRadarColor=70,70,120

HighRadarColor=90,90,200

AllowBurrowing=false



[TileSet0119]

SetName = *Water Tunnel Sides*

FileName = wtunxd

TilesInSet = 4

Morphable = false

MarbleMadness=158

LowRadarColor=70,70,120

HighRadarColor=90,90,200

AllowBurrowing=false



[TileSet0120]

SetName = *Pavement Fixes A*

FileName = grfix

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowBurrowing=false



[TileSet0121]

SetName = *Pavement Fixes B*

FileName = pavefx

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowBurrowing=false



[TileSet0122]

SetName = ZMM Cliff Front

FileName = MClffp

TilesInSet = 39

NonMarbleMadness = 110

LowRadarColor=110,110,150

HighRadarColor=150,150,190

RequiredForRMG = true



[TileSet0123]

SetName = ZMM Cliff Back

FileName = MClifq

TilesInSet = 24

NonMarbleMadness = 111

LowRadarColor=110,110,150

HighRadarColor=150,150,190

RequiredForRMG = true



[TileSet0124]

SetName = *Pavement Slopes B*

FileName = rmpp

TilesInSet = 10

MarbleMadness = 125

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true



[TileSet0125]

SetName = ZMM Slope Set Pieces

FileName = Mrap

TilesInSet = 10

NonMarbleMadness = 124

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true



[TileSet0126]

SetName = ZMM Cliff/Water pieces

FileName = MWClfp

TilesInSet = 39

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=116



[TileSet0127]

SetName = *Grass*

FileName = Ruff

TilesInSet = 1

LowRadarColor=130,130,192

HighRadarColor=130,130,192

RequiredForRMG = true

AllowTiberium = true



[TileSet0128]

SetName = *Pavement Road Ramps*

FileName = URSLPE

TilesInSet = 8

MarbleMadness = 24

LowRadarColor=90,90,90

HighRadarColor=90,90,90

RequiredForRMG = true

AllowTiberium = true

AllowBurrowing=false



[TileSet0129]

SetName = *Pavement Road Junctions B*

FileName = proa

TilesInSet = 12

LowRadarColor=90,90,90

HighRadarColor=90,90,90

AllowTiberium = true

AllowBurrowing=false



[TileSet0130]

SetName = *Pavement Fixes C*

FileName = plat

TilesInSet = 16

Morphable = false

LowRadarColor = 110,80,40

HighRadarColor = 150,100,65

AllowTiberium = true



[TileSet0131]

SetName = *Grass Fixes A*

FileName = clat

TilesInSet = 16

Morphable = false

LowRadarColor = 110,80,40

HighRadarColor = 150,100,65

AllowTiberium = true



[TileSet0132]

SetName = *Highway Road Bends*

FileName = cproad

TilesInSet = 12

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false

AllowTiberium = true



[TileSet0133]

SetName = *Highway Road Ends B*

FileName = r_end

TilesInSet = 4

Morphable = false

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false



[TileSet0134]

SetName = *Urban Features A*

FileName = proug

TilesInSet = 12

Morphable = false

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowTiberium = true



[TileSet0135]

SetName = *LAT Red Pavement*

FileName = pvred

TilesInSet = 1

LowRadarColor=180,110,110

HighRadarColor=200,130,130

AllowTiberium = true

AllowBurrowing=false



[TileSet0136]

SetName = *Pavement Fixes C*

FileName = rbfix

TilesInSet = 8

Morphable = false

LowRadarColor=180,110,110

HighRadarColor=200,130,130

AllowTiberium = true

AllowBurrowing=false



;***************************************************





[TileSet0137]

SetName = *Snow Water Caves B*

FileName = Wcavee

TilesInSet = 4

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

MarbleMadness=138

AllowBurrowing=false



[TileSet0138]

SetName = ZMM Water Caves1

FileName = MWcavd

TilesInSet = 4

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

NonMarbleMadness=137



[TileSet0139]

SetName = *Ice Water Caves B*

FileName = Wcavlx

TilesInSet = 4

Morphable = false

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=138

AllowBurrowing=false



[TileSet0140]

SetName = *Pavement Water Caves A*

FileName = Wcveep

TilesInSet = 8

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

MarbleMadness=153

AllowBurrowing=false



[TileSet0141]

SetName = *Pavement Water Caves B*

FileName = Wcavep

TilesInSet = 8

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

MarbleMadness= 155

AllowBurrowing=false



[TileSet0142]

SetName = *Highway Road Guard Rails*

FileName = grdrl

TilesInSet = 10

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true



[TileSet0143]

SetName = *Track Under Bridges fix*

FileName = btrack

TilesInSet = 15

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

MarbleMadness=144

RequiredForRMG = true

AllowBurrowing=false

AllowTiberium = true



[TileSet0144]

SetName = ZMM Under bridge track

FileName = mbtrack

TilesInSet = 15

Morphable = false

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

NonMarbleMadness=143



[TileSet0145]

SetName = *Water Breakers A*

FileName = breakp

TilesInSet = 3

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0146]

SetName = *Water Breakers B*

FileName = breakr

TilesInSet = 3

LowRadarColor = 90,65,0

HighRadarColor = 110,80,0

AllowBurrowing=false



[TileSet0147]

SetName = *Helipads*

FileName = phelad

TilesInSet = 3

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false

RequiredForRMG = true

AllowTiberium = true



[TileSet0148]

SetName = *Urban Features B*

FileName = Rought

TilesInSet = 12

Morphable = false

LowRadarColor=120,120,150

HighRadarColor=120,120,150

RequiredForRMG = true

AllowTiberium = true



[TileSet0149]

SetName = *Pavement Water Cliffs F*

FileName = wclifz

TilesInSet = 6

LowRadarColor=70,70,120

HighRadarColor=90,90,200

MarbleMadness=160



[TileSet0150]

SetName = *Pavement Cliffs G*

FileName = Cliffz

TilesInSet = 12

MarbleMadness = 154

LowRadarColor=110,110,150

HighRadarColor=150,150,190



[TileSet0151]

SetName = *Pavement Shorelines C*

FileName = sshore

TilesInSet = 8

AllowBurrowing=false



[TileSet0152]

SetName = *Pavement Shorelines D*

FileName = sshora

TilesInSet = 4

AllowBurrowing=false



[TileSet0153]

SetName = ZMM urban Water Caves

FileName = MWcavy

TilesInSet = 8

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

NonMarbleMadness=140



[TileSet0154]

SetName = ZMM urban Corner Cliff Front

FileName = mcliffx

TilesInSet = 12

NonMarbleMadness = 150

LowRadarColor=110,110,150

HighRadarColor=150,150,190



[TileSet0155]

SetName = ZMM urban Water Caves

FileName = MWcavw

TilesInSet = 8

Morphable = false

LowRadarColor=110,110,150

HighRadarColor=150,150,190

NonMarbleMadness=141



[TileSet0156]

SetName = ZMM trackTunnel Floor

FileName = mtnnl

TilesInSet = 8

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

NonMarbleMadness=93 

AllowBurrowing=false



[TileSet0157]

SetName = ZMM SnowUrban Cliff/Ice Shore

FileName = mWCli

TilesInSet = 18

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=115



[TileSet0158]

SetName = ZMM water Tunnel Side

FileName = mwtnnx

TilesInSet = 4

Morphable = false

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=119



; A dead oil tanker

;

[TileSet0159]

SetName = *Beached Oil Tanker*

FileName = TANKER

TilesInSet = 1

AllowBurrowing=false



[TileSet0160]

SetName = ZMM Corner Cliff/Water pieces

FileName = mwclifz

TilesInSet = 6

LowRadarColor=70,70,120

HighRadarColor=90,90,200

NonMarbleMadness=149



[TileSet0161]

SetName = ZMM track fix Ramps

FileName = mtslop

TilesInSet = 8

Morphable = true

NonMarbleMadness=149

LowRadarColor = 92,92,92

HighRadarColor = 92,92,92

AllowBurrowing=false



[TileSet0162]

SetName = *Pavement Circles*

FileName = pccle

TilesInSet = 5

Morphable = false

LowRadarColor = 80,60,0

HighRadarColor = 110,80,0

RequiredForRMG = true

AllowTiberium = true



[TileSet0163]

SetName = *Pavement Waterfalls A*

FileName = W-e-

TilesInSet = 20

MarbleMadness=166

LowRadarColor=240,240,255

HighRadarColor=240,240,255

RequiredForRMG = true

AllowBurrowing=false



[TileSet0164]

SetName = *Pavement Waterfalls B*

FileName = W-f-

TilesInSet = 20

MarbleMadness=167

LowRadarColor=240,240,255

HighRadarColor=240,240,255

RequiredForRMG = true

AllowBurrowing=false



[TileSet0165]

SetName = *Pavement Waterfalls C*

FileName = W-g-

TilesInSet = 20

MarbleMadness=168

LowRadarColor=240,240,255

HighRadarColor=240,240,255

RequiredForRMG = true

AllowBurrowing=false



;

; Waterfalls. MM.

;

[TileSet0166]

SetName = ZMM Waterfalls-E

FileName = MWe-

TilesInSet = 20

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=163



[TileSet0167]

SetName = ZMM Waterfalls-F

FileName = MWf-

TilesInSet = 20

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=164



[TileSet0168]

SetName = ZMM Waterfalls-G

FileName = MWg-

TilesInSet = 20

LowRadarColor=240,240,255

HighRadarColor=240,240,255

NonMarbleMadness=165



[TileSet0169]

SetName = *Parking Borders A*

FileName = bpaved

TilesInSet = 20

Morphable = false

LowRadarColor=120,120,150

HighRadarColor=120,120,150

RequiredForRMG = true

AllowTiberium = true



[TileSet0170]

SetName = *Parking Borders B*

FileName = spaved

TilesInSet = 20

Morphable = false

LowRadarColor=120,120,150

HighRadarColor=120,120,150

RequiredForRMG = true

AllowTiberium = true



[TileSet0171]

SetName = *Urban Features C*

FileName = redcor

TilesInSet = 12

Morphable = false

LowRadarColor = 80,60,0

HighRadarColor = 110,80,0

RequiredForRMG = true

AllowTiberium = true



[TileSet0172]

SetName = *Pavement Fixes D*

FileName = pavfxb

TilesInSet = 20

Morphable = false

LowRadarColor=150,150,192

HighRadarColor=200,200,255

RequiredForRMG = true

AllowBurrowing=false



[TileSet0173]

SetName = *Destroyable Cliffs*

FileName = dcliff

TilesInSet = 2

Morphable = false

LowRadarColor=120,120,150

HighRadarColor=120,120,150

ToTemperateTheater=56

AllowBurrowing=false



[TileSet0173]

SetName = *TrainBridges*

FileName = Tovrps

TilesInSet = 16

LowRadarColor=92,92,92

HighRadarColor=92,92,92

AllowBurrowing=false



;

; Animating tiles

;

[*Tunnels*]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[*Road Tunnels*]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[*Train Tunnels*]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[*Water Tunnels and others*]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=INVISO

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=INVISO

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50

Tile05Anim=TUNTOP03

Tile05XOffset=-60

Tile05YOffset=-46

Tile05AttachesTo=2

Tile05ZAdjust=-10

Tile06Anim=TUNTOP04

Tile06XOffset=60

Tile06YOffset=-46

Tile06AttachesTo=10

Tile06ZAdjust=-10

Tile07Anim=INVISO

Tile07XOffset=-2

Tile07YOffset=-13

Tile07AttachesTo=0

Tile07ZAdjust=-50

Tile08Anim=INVISO

Tile08XOffset=0

Tile08YOffset=-13

Tile08AttachesTo=0

Tile08ZAdjust=-50



[Tunnels]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

;Tile03Anim=TUNTOP03

;Tile03XOffset=-2

;Tile03YOffset=-13

;Tile03AttachesTo=0

;Tile03ZAdjust=-50

;Tile04Anim=TUNTOP04

;Tile04XOffset=0

;Tile04YOffset=-13

;Tile04AttachesTo=0

;Tile04ZAdjust=-50



[DirtTunnel Floor]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

;Tile03Anim=TUNTOP03

;Tile03XOffset=-2

;Tile03YOffset=-13

;Tile03AttachesTo=0

;Tile03ZAdjust=-50

;Tile04Anim=TUNTOP04

;Tile04XOffset=0

;Tile04YOffset=-13

;Tile04AttachesTo=0

;Tile04ZAdjust=-50



[DirtTrackTunnel Floor]

Tile01Anim=TUNTOP01

Tile01XOffset=-60

Tile01YOffset=-46

Tile01AttachesTo=2

Tile01ZAdjust=-10

Tile02Anim=TUNTOP02

Tile02XOffset=60

Tile02YOffset=-46

Tile02AttachesTo=10

Tile02ZAdjust=-10

Tile03Anim=TUNTOP03

Tile03XOffset=-2

Tile03YOffset=-13

Tile03AttachesTo=0

Tile03ZAdjust=-50

Tile04Anim=TUNTOP04

Tile04XOffset=0

Tile04YOffset=-13

Tile04AttachesTo=0

Tile04ZAdjust=-50



;xleft = (-) right = (+) y down = (+) up = (-)



[*Pavement Waterfalls A*];Remember to remove the REM's when animation is fix DJB

Tile01Anim=WA01X

Tile01XOffset=0

Tile01YOffset=74

Tile01AttachesTo=0

Tile01ZAdjust=25

Tile02Anim=WA02X

Tile02XOffset=-31

Tile02YOffset=58

Tile02AttachesTo=0

Tile02ZAdjust=25

Tile03Anim=WA03X

Tile03XOffset=-35

Tile03YOffset=57

Tile03AttachesTo=0

Tile03ZAdjust=25

Tile04Anim=WA02X

Tile04XOffset=-30

Tile04YOffset=59

Tile04AttachesTo=0

Tile04ZAdjust=25

Tile05Anim=WB01X

Tile05XOffset=30 

Tile05YOffset=59

Tile05AttachesTo=0

Tile05ZAdjust=25

Tile06Anim=WB02X

Tile06XOffset=32

Tile06YOffset=59

Tile06AttachesTo=0

Tile06ZAdjust=25

Tile07Anim=WB03X

Tile07XOffset=36

Tile07YOffset=57

Tile07AttachesTo=0

Tile07ZAdjust=25

Tile08Anim=WB01X

Tile08XOffset=0

Tile08YOffset=73

Tile08AttachesTo=0

Tile08ZAdjust=25

Tile09Anim=WA01X

Tile09XOffset=0 

Tile09YOffset=74

Tile09AttachesTo=0

Tile09ZAdjust=25

Tile10Anim=WA01X

Tile10XOffset=-30

Tile10YOffset=59

Tile10AttachesTo=0

Tile10ZAdjust=25

Tile11Anim=WB01X

Tile11XOffset=30 

Tile11YOffset=59

Tile11AttachesTo=0

Tile11ZAdjust=25

Tile12Anim=WB01X

Tile12XOffset=0

Tile12YOffset=73

Tile12AttachesTo=0

Tile12ZAdjust=25

Tile13Anim=WA01X

Tile13XOffset=0 

Tile13YOffset=74

Tile13AttachesTo=0

Tile13ZAdjust=25

Tile14Anim=WA01X

Tile14XOffset=-30

Tile14YOffset=59

Tile14AttachesTo=0

Tile14ZAdjust=25

Tile15Anim=WB01X

Tile15XOffset=30 

Tile15YOffset=59

Tile15AttachesTo=0

Tile15ZAdjust=25

Tile16Anim=WB01X

Tile16XOffset=0

Tile16YOffset=73

Tile16AttachesTo=0

Tile16ZAdjust=25

Tile17Anim=WA01X

Tile17XOffset=0

Tile17YOffset=74

Tile17AttachesTo=0

Tile17ZAdjust=25

Tile18Anim=WA01X

Tile18XOffset=-30

Tile18YOffset=59

Tile18AttachesTo=0

Tile18ZAdjust=25

Tile19Anim=WB01X

Tile19XOffset=30 

Tile19YOffset=59

Tile19AttachesTo=0

Tile19ZAdjust=25

Tile20Anim=WB01X

Tile20XOffset=0

Tile20YOffset=73

Tile20AttachesTo=0

Tile20ZAdjust=25



[*Pavement Waterfalls B*]

Tile01Anim=WC01X

Tile01XOffset=22 

Tile01YOffset=15 

Tile01AttachesTo=0

Tile01ZAdjust=0

Tile02Anim=WC02X

Tile02XOffset=-9 

Tile02YOffset=-1 

Tile02AttachesTo=0

Tile02ZAdjust=0

Tile03Anim=WC03X

Tile03XOffset=0

Tile03YOffset=9  

Tile03AttachesTo=0

Tile03ZAdjust=0

Tile04Anim=WC01X

Tile04XOffset=-39

Tile04YOffset=-16

Tile04AttachesTo=1

Tile04ZAdjust=0

Tile05Anim=WD01X

Tile05XOffset=-13

Tile05YOffset=-16

Tile05AttachesTo=1

Tile05ZAdjust=0

Tile06Anim=WD02X

Tile06XOffset=17

Tile06YOffset=-1

Tile06AttachesTo=0

Tile06ZAdjust=0

Tile07Anim=WD03X

Tile07XOffset=7

Tile07YOffset=-2

Tile07AttachesTo=0

Tile07ZAdjust=0

Tile08Anim=WD01X

Tile08XOffset=-11

Tile08YOffset=15

Tile08AttachesTo=0

Tile08ZAdjust=0

Tile09Anim=WC01X

Tile09XOffset=22 

Tile09YOffset=15 

Tile09AttachesTo=0

Tile09ZAdjust=0

Tile10Anim=WC01X

Tile10XOffset=-39

Tile10YOffset=-16

Tile10AttachesTo=1

Tile10ZAdjust=0

Tile11Anim=WD01X

Tile11XOffset=-13

Tile11YOffset=-16

Tile11AttachesTo=1

Tile11ZAdjust=0

Tile12Anim=WD01X

Tile12XOffset=-11

Tile12YOffset=15

Tile12AttachesTo=0

Tile12ZAdjust=0

Tile13Anim=WC01X

Tile13XOffset=22 

Tile13YOffset=15 

Tile13AttachesTo=0

Tile13ZAdjust=0

Tile14Anim=WC01X

Tile14XOffset=-39

Tile14YOffset=-16

Tile14AttachesTo=1

Tile14ZAdjust=0

Tile15Anim=WD01X

Tile15XOffset=-13

Tile15YOffset=-16

Tile15AttachesTo=1

Tile15ZAdjust=0

Tile16Anim=WD01X

Tile16XOffset=-11

Tile16YOffset=15

Tile16AttachesTo=0

Tile16ZAdjust=0

Tile17Anim=WC01X

Tile17XOffset=22 

Tile17YOffset=15 

Tile17AttachesTo=0

Tile17ZAdjust=0

Tile18Anim=WC01X

Tile18XOffset=-39

Tile18YOffset=-16

Tile18AttachesTo=1

Tile18ZAdjust=0

Tile19Anim=WD01X

Tile19XOffset=-13

Tile19YOffset=-16

Tile19AttachesTo=1

Tile19ZAdjust=0

Tile20Anim=WD01X

Tile20XOffset=-11

Tile20YOffset=15

Tile20AttachesTo=0

Tile20ZAdjust=0

[B